Creature Sound Design & Vocalizations

This reel highlights my work on creature sound design and vocalizations for a video game project.
I designed the creature voices by combining animal recordings with original vocal performances, then applying advanced processing techniques including layering, pitch manipulation, distortion, and spectral shaping.
Particular attention was given to creating a wide dynamic and emotional range, ensuring each creature had a distinct sonic identity while remaining coherent within the game’s audio direction.



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